Om
1.0.0
A universal framework for multimedia simulation
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#include "omGraphicsGUIObjectsConfig.h"
#include "omGraphicsGUIObject.h"
#include "omGraphicsGUIButtonFlags.h"
Classes | |
class | om::graphics::gui::objects::Button |
A class that represents a rectangular region that can be clicked on to perform an action. More... | |
class | om::graphics::gui::objects::Button::Delegate |
A class that contains function objects that recieve button events. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::graphics | |
A namespace containing classes for hardware-based graphics rendering. | |
om::graphics::gui | |
A namespace containing a library for hardware-based GUI rendering. | |
om::graphics::gui::objects | |
A namespace containing GUI objects (i.e. widgets). | |
Typedefs | |
typedef Button::Delegate | om::graphics::gui::objects::ButtonDelegate |
Define the button delegate type at namespace scope. More... | |