Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces
omEngineResourceModule.h File Reference
#include "omEngineResourcesConfig.h"
#include "omEngineSceneResourceTranscoder.h"
#include "omEngineSequenceResourceTranscoder.h"
#include "omEngineSequencerResourceTranscoder.h"
#include "omEngineConnectionResourceTranscoders.h"
#include "omEngineSoundConnectionResourceTranscoders.h"
#include "omEngineSoundSequencerTrackResourceTranscoder.h"
#include "omEngineSoundDeviceBusResourceTranscoder.h"
#include "omEngineSoundBusResourceTranscoder.h"
#include "omEngineAnimationConnectionResourceTranscoders.h"
#include "omEngineAnimationSequencerTrackResourceTranscoder.h"
#include "omEngineAcousticConnectionResourceTranscoders.h"
#include "omEngineGraphicsConnectionResourceTranscoders.h"
#include "omEnginePhysicsConnectionResourceTranscoders.h"

Classes

class  om::engine::resources::EngineResourceModule
 An enum class that encapsulates a collection of resource set transcoders for engine data. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::engine
 A namespace that manages simulations that evolve over time.
 
 om::engine::resources
 A namespace containing engine code that handles resource managment for the engine.