Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces
omEngineGraphicsConnectionResourceTranscoders.h File Reference
#include "omEngineResourcesConfig.h"

Classes

class  om::engine::resources::GraphicsObjectTrajectoryResourceTranscoder
 A class that encodes and decodes graphics object trajectory connectors to/from the resource set format. More...
 
class  om::engine::resources::GraphicsObjectTensorResourceTranscoder
 A class that encodes and decodes graphics object tensor connectors to/from the resource set format. More...
 
class  om::engine::resources::CameraTrajectoryResourceTranscoder
 A class that encodes and decodes camera trajectory connectors to/from the resource set format. More...
 
class  om::engine::resources::CameraTensorResourceTranscoder
 A class that encodes and decodes camera tensor connectors to/from the resource set format. More...
 
class  om::engine::resources::BoneTrajectoryResourceTranscoder
 A class that encodes and decodes bone trajectory connectors to/from the resource set format. More...
 
class  om::engine::resources::BoneTensorResourceTranscoder
 A class that encodes and decodes bone tensor connectors to/from the resource set format. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::engine
 A namespace that manages simulations that evolve over time.
 
 om::engine::resources
 A namespace containing engine code that handles resource managment for the engine.