Om
1.0.0
A universal framework for multimedia simulation
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#include "omEngineResourcesConfig.h"
Classes | |
class | om::engine::resources::GraphicsObjectTrajectoryResourceTranscoder |
A class that encodes and decodes graphics object trajectory connectors to/from the resource set format. More... | |
class | om::engine::resources::GraphicsObjectTensorResourceTranscoder |
A class that encodes and decodes graphics object tensor connectors to/from the resource set format. More... | |
class | om::engine::resources::CameraTrajectoryResourceTranscoder |
A class that encodes and decodes camera trajectory connectors to/from the resource set format. More... | |
class | om::engine::resources::CameraTensorResourceTranscoder |
A class that encodes and decodes camera tensor connectors to/from the resource set format. More... | |
class | om::engine::resources::BoneTrajectoryResourceTranscoder |
A class that encodes and decodes bone trajectory connectors to/from the resource set format. More... | |
class | om::engine::resources::BoneTensorResourceTranscoder |
A class that encodes and decodes bone tensor connectors to/from the resource set format. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::engine | |
A namespace that manages simulations that evolve over time. | |
om::engine::resources | |
A namespace containing engine code that handles resource managment for the engine. | |