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Om
1.0.0
A universal framework for multimedia simulation
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#include "omEnginePhysicsConfig.h"Classes | |
| class | om::engine::physics::RigidObjectTrajectory |
| A class that handles the control of a rigid physics object's trajectory from an external source. More... | |
| class | om::engine::physics::RigidObjectTensor |
| A class that handles the interaction of a rigid object with a generic tensor. More... | |
Namespaces | |
| om | |
| The enclosing namespace for the entire Om library. | |
| om::engine | |
| A namespace that manages simulations that evolve over time. | |
| om::engine::physics | |
| A namespace containing engine code that handles physics simulation for the engine. | |
| OM_RESOURCE_TYPE | ( | om::engine::physics::RigidObjectTrajectory | , |
| om::engine::physics::RigidObjectTrajectory::RESOURCE_TYPE | |||
| ) |
| OM_RESOURCE_TYPE | ( | om::engine::physics::RigidObjectTensor | , |
| om::engine::physics::RigidObjectTensor::RESOURCE_TYPE | |||
| ) |
1.8.11