Om
1.0.0
A universal framework for multimedia simulation
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#include "omEnginePhysicsConfig.h"
Classes | |
class | om::engine::physics::RigidObjectTrajectory |
A class that handles the control of a rigid physics object's trajectory from an external source. More... | |
class | om::engine::physics::RigidObjectTensor |
A class that handles the interaction of a rigid object with a generic tensor. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::engine | |
A namespace that manages simulations that evolve over time. | |
om::engine::physics | |
A namespace containing engine code that handles physics simulation for the engine. | |
OM_RESOURCE_TYPE | ( | om::engine::physics::RigidObjectTrajectory | , |
om::engine::physics::RigidObjectTrajectory::RESOURCE_TYPE | |||
) |
OM_RESOURCE_TYPE | ( | om::engine::physics::RigidObjectTensor | , |
om::engine::physics::RigidObjectTensor::RESOURCE_TYPE | |||
) |