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Om
1.0.0
A universal framework for multimedia simulation
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#include "omEngineGraphicsConfig.h"Classes | |
| class | om::engine::graphics::GraphicsSystem |
| A class that handles rendering of graphics data for an entity component engine. More... | |
Namespaces | |
| om | |
| The enclosing namespace for the entire Om library. | |
| om::engine | |
| A namespace that manages simulations that evolve over time. | |
| om::engine::graphics | |
| A namespace containing engine code that handles graphics rendering for the engine. | |
1.8.11