Om
1.0.0
A universal framework for multimedia simulation
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#include "resources/omAcousticsResourcesConfig.h"
#include "resources/omSoundSourceResourceTranscoder.h"
#include "resources/omSoundListenerResourceTranscoder.h"
#include "resources/omSoundObjectResourceTranscoder.h"
#include "resources/omSoundMaterialResourceTranscoder.h"
#include "resources/omSoundSceneResourceTranscoder.h"
#include "resources/omSoundMeshGroupResourceTranscoder.h"
#include "resources/omSoundShapeResourceTranscoder.h"
#include "resources/omAcousticsResourceModule.h"