![]() |
Om
1.0.0
A universal framework for multimedia simulation
|
#include "acoustics/omAcousticsConfig.h"#include "acoustics/omAcousticsBase.h"#include "acoustics/omAcousticsObjects.h"#include "acoustics/omAcousticsContexts.h"#include "acoustics/omAcousticsResources.h"Namespaces | |
| om | |
| The enclosing namespace for the entire Om library. | |
| om::sound | |
| A namespace that handles sound input, output, and processing. | |
| om::sound::acoustics | |
| A namespace containing functionality for 3D sound propagation and auralization. | |
1.8.11