Om
1.0.0
A universal framework for multimedia simulation
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#include "omAcousticsContextsConfig.h"
#include "omAcousticRequest.h"
#include "omAcousticResult.h"
#include "omAcousticContextDelegate.h"
#include "../omAcousticsObjects.h"
Classes | |
class | om::sound::acoustics::contexts::AcousticContext |
A generic interface for classes that perform sound propagation and rendering. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::sound | |
A namespace that handles sound input, output, and processing. | |
om::sound::acoustics | |
A namespace containing functionality for 3D sound propagation and auralization. | |
om::sound::acoustics::contexts | |
A namespace containing classes that handle sound propagation and rendering. | |