Om
1.0.0
A universal framework for multimedia simulation
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A namespace that contains classes that represent different types of objects in a simulation. More...
Classes | |
class | CharacterController |
A class that implements. More... | |
class | PhysicsObject |
A class that represents an abstract physically-based object within a physics simulation. More... | |
class | PhysicsObjectType |
A class that encapsulates a type for a PhysicsPhysicsObject. More... | |
class | PhysicsScene |
An interface for classes that handle all aspects of physics simulation. More... | |
class | RigidObject |
A class that represents a rigid object within a physics simulation. More... | |
A namespace that contains classes that represent different types of objects in a simulation.