![]() |
Om
1.0.0
A universal framework for multimedia simulation
|
A namespace containing high-level graphics renderers. More...
Classes | |
| class | ForwardRenderer |
| A class that uses forward rendering techniques to draw a graphics scene. More... | |
| class | ImmediateRenderer |
| A class that emulates immediate-mode graphics rendering like older graphics APIs. More... | |
| class | RayRenderer |
| A class that uses ray/path tracing to render a scene with global illumination. More... | |
| class | Renderer |
| A class that serves as a basic interface for a high-level graphcs renderer. More... | |
| class | SceneRenderer |
| An interface for classes that draw graphics scenes. More... | |
| class | SceneRenderFlags |
| A class that encapsulates the different boolean flags that a scene renderer can have. More... | |
| class | SceneRenderRequest |
| A class that specifies how a camera viewport in a scene should be drawn. More... | |
| class | ShadowMapRenderer |
| A class that manages a set of cached shadow maps that it renders. More... | |
A namespace containing high-level graphics renderers.
1.8.11