Om  1.0.0
A universal framework for multimedia simulation
Classes
om::graphics::buffers Namespace Reference

A namespace containing buffers of vertex and index data. More...

Classes

class  Buffer
 A class that represents a buffer of shader attributes stored in GPU memory. More...
 
class  BufferAccessType
 A class that specifies the allowed type of access to a Buffer. More...
 
class  BufferType
 A class that specifies a kind of Buffer and how it is used. More...
 
class  BufferUsage
 A class that specifies how an attribute buffer should be used. More...
 
class  DeviceBuffer
 A class that represents a buffer of shader attributes stored in GPU memory. More...
 
class  IndexBuffer
 A type of Buffer that is used for specifying indexed geometric primitives. More...
 
class  IndexedPrimitiveType
 A class that is used to specify the type of an indexed primitive. More...
 
class  IndexRange
 A class that specifies a range of primitives to render from either a vertex or index buffer. More...
 
class  VertexBuffer
 A type of Buffer that is used for specifying vertex attributes. More...
 
class  VertexBufferSet
 A class that encapsulates a set of vertex buffers associated with VertexUsage types. More...
 
class  VertexUsage
 A class that specifies how a vertex attribute is semantically used for rendering. More...
 

Detailed Description

A namespace containing buffers of vertex and index data.