Om
1.0.0
A universal framework for multimedia simulation
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This is the complete list of members for om::util::Allocator, including all inherited members.
allocate(Size numBytes) | om::util::Allocator | inlinevirtual |
allocate(Size count=Size(1)) | om::util::Allocator | inlinestatic |
construct(T *object) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2, const P3 &p3) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6, const P7 &p7) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6, const P7 &p7, const P8 &p8) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6, const P7 &p7, const P8 &p8, const P9 &p9) | om::util::Allocator | inlinestatic |
construct(T *object, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6, const P7 &p7, const P8 &p8, const P9 &p9, const P10 &p10) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2, const P3 &p3) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6, const P7 &p7) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6, const P7 &p7, const P8 &p8) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6, const P7 &p7, const P8 &p8, const P9 &p9) | om::util::Allocator | inlinestatic |
constructArray(T *objects, SizeType number, const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4, const P5 &p5, const P6 &p6, const P7 &p7, const P8 &p8, const P9 &p9, const P10 &p10) | om::util::Allocator | inlinestatic |
copyArray(T *destination, const T *source, SizeType number) | om::util::Allocator | inlinestatic |
deallocate(void *pointer) | om::util::Allocator | inlinevirtual |
deallocate(T *pointer) | om::util::Allocator | inlinestatic |
destruct(T *object) | om::util::Allocator | inlinestatic |
destructArray(T *objects, SizeType number) | om::util::Allocator | inlinestatic |
moveArray(T *destination, T *source, SizeType number) | om::util::Allocator | inlinestatic |
~Allocator() | om::util::Allocator | inlinevirtual |