Om  1.0.0
A universal framework for multimedia simulation
om::sound::resources::SoundBufferResourceTranscoder Member List

This is the complete list of members for om::sound::resources::SoundBufferResourceTranscoder, including all inherited members.

decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))om::sound::resources::SoundBufferResourceTranscodervirtual
decode(ResourceDecoder &decoder, SoundBuffer &buffer)om::sound::resources::SoundBufferResourceTranscoderstatic
decodeChannelLayout(ResourceDecoder &decoder, ChannelLayout &layout)om::sound::resources::SoundBufferResourceTranscoderstatic
encode(const ResourceID &resourceID, const SoundBuffer &buffer, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))om::sound::resources::SoundBufferResourceTranscodervirtual
encode(const SoundBuffer &buffer, ResourceEncoder &encoder)om::sound::resources::SoundBufferResourceTranscoderstatic
ResourceSetTypeTranscoder< SoundBuffer >::encode(const ResourceID &resourceID, const SoundBuffer &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< SoundBuffer >pure virtual
encodeChannelLayout(const ChannelLayout &layout, ResourceEncoder &encoder)om::sound::resources::SoundBufferResourceTranscoderstatic
finalize(SoundBuffer &data)om::resources::ResourceSetTypeTranscoder< SoundBuffer >inlinevirtual
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< SoundBuffer >protectedstatic
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< SoundBuffer >protectedstatic
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< SoundBuffer >protectedstatic
findInstances(const SoundBuffer &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) constom::resources::ResourceSetTypeTranscoder< SoundBuffer >inlinevirtual
getResourceType() constom::resources::ResourceSetTypeTranscoder< SoundBuffer >inline
instance(const SoundBuffer &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< SoundBuffer >inlinevirtual
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, SoundBuffer &data)om::resources::ResourceSetTypeTranscoder< SoundBuffer >inlinevirtual
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< SoundBuffer >protectedstatic
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< SoundBuffer >protectedstatic
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< SoundBuffer >protectedstatic
replaceInstances(SoundBuffer &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< SoundBuffer >inlinevirtual
~ResourceSetTypeTranscoder()om::resources::ResourceSetTypeTranscoder< SoundBuffer >inlinevirtual