Om
1.0.0
A universal framework for multimedia simulation
|
This is the complete list of members for om::sound::base::PanDirection, including all inherited members.
getDirection() const | om::sound::base::PanDirection | inline |
getDirectivity() const | om::sound::base::PanDirection | inline |
getSpread() const | om::sound::base::PanDirection | inline |
PanDirection() | om::sound::base::PanDirection | inline |
PanDirection(const Vector2f &newDirection, Float newDirectivity=Float(0), Float newSpread=Float(0)) | om::sound::base::PanDirection | inline |
PanDirection(const Vector3f &newDirection, Float newDirectivity=Float(0), Float newSpread=Float(0)) | om::sound::base::PanDirection | inline |
setDirection(const Vector2f &newDirection) | om::sound::base::PanDirection | inline |
setDirection(const Vector3f &newDirection) | om::sound::base::PanDirection | inline |
setDirectivity(Float newDirectivity) | om::sound::base::PanDirection | inline |
setSpread(Float newSpread) | om::sound::base::PanDirection | inline |