| addListener(SoundListener *listener)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addListenerShape(SoundListenerID listener, SoundShapeID shape)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addObject(SoundObject *object)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addObjectShape(SoundObjectID object, SoundShapeID shape)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addScene()=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addSceneListener(SoundSceneID scene, SoundListenerID listener)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addSceneObject(SoundSceneID scene, SoundObjectID object)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addSceneSource(SoundSceneID scene, SoundSourceID source)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addShape(SoundShape *shape)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addSource(SoundSource *source)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| addSourceShape(SoundSourceID source, SoundShapeID shape)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| clearListeners()=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| clearObjects()=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| clearScenes()=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| clearShapes()=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| clearSources()=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| getDelegate() const =0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| getListenerCount() const =0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| getObjectCount() const =0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| getSceneCount() const =0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| getShapeCount() const =0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| getSourceCount() const =0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| INVALID_ID | om::sound::acoustics::contexts::AcousticContext | static |
| removeListener(SoundListenerID listenerID)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeListenerShape(SoundListenerID listener, SoundShapeID shape)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeObject(SoundObjectID objectID)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeObjectShape(SoundObjectID object, SoundShapeID shape)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeScene(SoundSceneID sceneID)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeSceneListener(SoundSceneID scene, SoundListenerID listener)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeSceneObject(SoundSceneID scene, SoundObjectID object)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeSceneSource(SoundSceneID scene, SoundSourceID source)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeShape(SoundShapeID shapeID)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeSource(SoundSourceID sourceID)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| removeSourceShape(SoundSourceID source, SoundShapeID shape)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| renderListener(SoundListenerID listenerID, SoundBuffer &buffer, Size numSamples)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| setDelegate(const AcousticContextDelegate &newDelegate)=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| update(const AcousticRequest &request, const Time &dt, AcousticResult *result=((void *) 0))=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| updateListener(SoundListenerID listenerID, const AcousticRequest &request, const Time &dt, AcousticResult *result=((void *) 0))=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| updateScene(SoundSceneID sceneID, const AcousticRequest &request, const Time &dt, AcousticResult *result=((void *) 0))=0 | om::sound::acoustics::contexts::AcousticContext | pure virtual |
| ~AcousticContext() | om::sound::acoustics::contexts::AcousticContext | virtual |