Om  1.0.0
A universal framework for multimedia simulation
om::physics::resources::PhysicsObjectResourceTranscoder Member List

This is the complete list of members for om::physics::resources::PhysicsObjectResourceTranscoder, including all inherited members.

decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))om::physics::resources::PhysicsObjectResourceTranscodervirtual
encode(const ResourceID &resourceID, const PhysicsObject &object, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))om::physics::resources::PhysicsObjectResourceTranscodervirtual
ResourceSetTypeTranscoder< PhysicsObject >::encode(const ResourceID &resourceID, const PhysicsObject &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< PhysicsObject >pure virtual
finalize(PhysicsObject &data)om::resources::ResourceSetTypeTranscoder< PhysicsObject >inlinevirtual
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< PhysicsObject >protectedstatic
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< PhysicsObject >protectedstatic
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< PhysicsObject >protectedstatic
findInstances(const PhysicsObject &object, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) const om::physics::resources::PhysicsObjectResourceTranscodervirtual
ResourceSetTypeTranscoder< PhysicsObject >::findInstances(const PhysicsObject &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) constom::resources::ResourceSetTypeTranscoder< PhysicsObject >inlinevirtual
getResourceType() constom::resources::ResourceSetTypeTranscoder< PhysicsObject >inline
instance(const PhysicsObject &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< PhysicsObject >inlinevirtual
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, PhysicsObject &object)om::physics::resources::PhysicsObjectResourceTranscodervirtual
ResourceSetTypeTranscoder< PhysicsObject >::patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, PhysicsObject &data)om::resources::ResourceSetTypeTranscoder< PhysicsObject >inlinevirtual
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< PhysicsObject >protectedstatic
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< PhysicsObject >protectedstatic
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< PhysicsObject >protectedstatic
replaceInstances(PhysicsObject &object, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) const om::physics::resources::PhysicsObjectResourceTranscodervirtual
ResourceSetTypeTranscoder< PhysicsObject >::replaceInstances(PhysicsObject &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< PhysicsObject >inlinevirtual
~ResourceSetTypeTranscoder()om::resources::ResourceSetTypeTranscoder< PhysicsObject >inlinevirtual