Om  1.0.0
A universal framework for multimedia simulation
om::physics::resources::ForceFieldResourceTranscoder Member List

This is the complete list of members for om::physics::resources::ForceFieldResourceTranscoder, including all inherited members.

decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))om::physics::resources::ForceFieldResourceTranscodervirtual
encode(const ResourceID &resourceID, const ForceField &field, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))om::physics::resources::ForceFieldResourceTranscodervirtual
ResourceSetTypeTranscoder< ForceField >::encode(const ResourceID &resourceID, const ForceField &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< ForceField >pure virtual
finalize(ForceField &data)om::resources::ResourceSetTypeTranscoder< ForceField >inlinevirtual
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< ForceField >protectedstatic
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< ForceField >protectedstatic
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< ForceField >protectedstatic
findInstances(const ForceField &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) constom::resources::ResourceSetTypeTranscoder< ForceField >inlinevirtual
getResourceType() constom::resources::ResourceSetTypeTranscoder< ForceField >inline
instance(const ForceField &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< ForceField >inlinevirtual
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, ForceField &data)om::resources::ResourceSetTypeTranscoder< ForceField >inlinevirtual
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< ForceField >protectedstatic
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< ForceField >protectedstatic
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< ForceField >protectedstatic
replaceInstances(ForceField &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< ForceField >inlinevirtual
~ResourceSetTypeTranscoder()om::resources::ResourceSetTypeTranscoder< ForceField >inlinevirtual