Om  1.0.0
A universal framework for multimedia simulation
om::physics::forces::GravityField Member List

This is the complete list of members for om::physics::forces::GravityField, including all inherited members.

addObject(ObjectState *object)om::physics::forces::GravityFieldvirtual
addSceneObjects(PhysicsSceneID sceneID)om::physics::forces::ForceFieldvirtual
om::physics::forces::Force::addSceneObjects(PhysicsSceneID sceneID)om::physics::context::PhysicsSceneObjectinlinevirtual
applyForce(Float dt)om::physics::forces::GravityFieldvirtual
clearContext()om::physics::context::PhysicsContextObjectinline
clearObjects()om::physics::forces::GravityFieldvirtual
contextom::physics::context::PhysicsContextObjectprotected
fieldIDom::physics::forces::ForceFieldprotected
flagIsSet(ForceFieldFlags::Flag flag) const om::physics::forces::ForceFieldinline
flagsom::physics::forces::ForceFieldprotected
flagsAreSet(const ForceFieldFlags &otherFlags) const om::physics::forces::ForceFieldinline
Force(const ForceType *newType)om::physics::forces::Forceinlineprotected
ForceField(const ForceType *forceType)om::physics::forces::ForceFieldprotected
getContext() const om::physics::context::PhysicsContextObjectinline
getFlags()om::physics::forces::ForceFieldinline
getFlags() const om::physics::forces::ForceFieldinline
getGravity() const om::physics::forces::GravityFieldinline
getObjectCount() const om::physics::forces::GravityFieldvirtual
getType() const om::physics::forces::Forceinline
GravityField()om::physics::forces::GravityField
GravityField(const Vector3f &uniformGravity)om::physics::forces::GravityField
PhysicsContextObject()om::physics::context::PhysicsContextObjectinlineprotected
PhysicsContextObject(PhysicsContext *newContext)om::physics::context::PhysicsContextObjectinlineprotected
removeObject(const ObjectState *object)om::physics::forces::GravityFieldvirtual
removeSceneObjects(PhysicsSceneID sceneID)om::physics::context::PhysicsSceneObjectinlinevirtual
RESOURCE_TYPEom::physics::forces::ForceFieldstatic
setContext(PhysicsContext *newContext)om::physics::forces::ForceFieldvirtual
setFlag(ForceFieldFlags::Flag flag, Bool newIsSet=true)om::physics::forces::ForceFieldinline
setFlags(const ForceFieldFlags &newFlags)om::physics::forces::ForceFieldinline
setGravity(const Vector3f &newGravity)om::physics::forces::GravityFieldinline
TYPEom::physics::forces::GravityFieldstatic
~Force()om::physics::forces::Forcevirtual
~PhysicsContextObject()om::physics::context::PhysicsContextObjectvirtual