Om
1.0.0
A universal framework for multimedia simulation
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This is the complete list of members for om::physics::forces::Force, including all inherited members.
addSceneObjects(PhysicsSceneID sceneID) | om::physics::context::PhysicsSceneObject | inlinevirtual |
applyForce(Float dt)=0 | om::physics::forces::Force | pure virtual |
clearContext() | om::physics::context::PhysicsContextObject | inline |
context | om::physics::context::PhysicsContextObject | protected |
Force(const ForceType *newType) | om::physics::forces::Force | inlineprotected |
getContext() const | om::physics::context::PhysicsContextObject | inline |
getType() const | om::physics::forces::Force | inline |
PhysicsContextObject() | om::physics::context::PhysicsContextObject | inlineprotected |
PhysicsContextObject(PhysicsContext *newContext) | om::physics::context::PhysicsContextObject | inlineprotected |
removeSceneObjects(PhysicsSceneID sceneID) | om::physics::context::PhysicsSceneObject | inlinevirtual |
RESOURCE_TYPE | om::physics::forces::Force | static |
setContext(PhysicsContext *newContext) | om::physics::context::PhysicsContextObject | virtual |
~Force() | om::physics::forces::Force | virtual |
~PhysicsContextObject() | om::physics::context::PhysicsContextObject | virtual |