Om  1.0.0
A universal framework for multimedia simulation
om::math::AABB3D< T > Member List

This is the complete list of members for om::math::AABB3D< T >, including all inherited members.

AABB3D()om::math::AABB3D< T >inline
AABB3D(T newMin, T newMax)om::math::AABB3D< T >inline
AABB3D(T newXMin, T newXMax, T newYMin, T newYMax, T newZMin, T newZMax)om::math::AABB3D< T >inline
AABB3D(const VectorND< T, 3 > &center)om::math::AABB3D< T >inline
AABB3D(const VectorND< T, 3 > &newMin, const VectorND< T, 3 > &newMax)om::math::AABB3D< T >inline
AABB3D(const VectorND< T, 3 > *points, Size numPoints)om::math::AABB3D< T >inline
AABB3D(const AABB2D< T > &bounds2D)om::math::AABB3D< T >inlineexplicit
AABB3D(const AABB2D< T > &bounds2D, const AABB1D< T > &boundsZ)om::math::AABB3D< T >inlineexplicit
contains(const AABB3D &bounds) const om::math::AABB3D< T >inline
contains(const VectorND< T, 3 > &coordinate) const om::math::AABB3D< T >inline
enlargeFor(const VectorND< T, 3 > &point)om::math::AABB3D< T >inline
enlargeFor(const AABB3D &bounds)om::math::AABB3D< T >inline
getCenter() const om::math::AABB3D< T >inline
getDepth() const om::math::AABB3D< T >inline
getDiagonal() const om::math::AABB3D< T >inline
getHeight() const om::math::AABB3D< T >inline
getIntersection(const AABB3D< T > &bounds) const om::math::AABB3D< T >inline
getMinMax(Index i) const om::math::AABB3D< T >inline
getRadius() const om::math::AABB3D< T >inline
getSize() const om::math::AABB3D< T >inline
getUnion(const AABB3D< T > &bounds) const om::math::AABB3D< T >inline
getVolume() const om::math::AABB3D< T >inline
getWidth() const om::math::AABB3D< T >inline
getX() const om::math::AABB3D< T >inline
getXY() const om::math::AABB3D< T >inline
getXZ() const om::math::AABB3D< T >inline
getY() const om::math::AABB3D< T >inline
getYZ() const om::math::AABB3D< T >inline
getZ() const om::math::AABB3D< T >inline
intersects(const AABB3D &bounds) const om::math::AABB3D< T >inline
maxom::math::AABB3D< T >
minom::math::AABB3D< T >
operator AABB3D< U >() const om::math::AABB3D< T >inline
operator data::String() const om::math::AABB3D< T >inline
operator!=(const AABB3D< T > &other) const om::math::AABB3D< T >inline
operator&(const AABB3D< T > &bounds) const om::math::AABB3D< T >inline
operator&=(const AABB3D< T > &bounds)om::math::AABB3D< T >inline
operator*(T scale) const om::math::AABB3D< T >inline
operator*(const VectorND< T, 3 > &scale) const om::math::AABB3D< T >inline
operator/(T scale) const om::math::AABB3D< T >inline
operator/(const VectorND< T, 3 > &scale) const om::math::AABB3D< T >inline
operator==(const AABB3D< T > &other) const om::math::AABB3D< T >inline
operator|(const VectorND< T, 3 > &point) const om::math::AABB3D< T >inline
operator|(const AABB3D< T > &bounds) const om::math::AABB3D< T >inline
operator|=(const VectorND< T, 3 > &point)om::math::AABB3D< T >inline
operator|=(const AABB3D< T > &bounds)om::math::AABB3D< T >inline
set(T newXMin, T newXMax, T newYMin, T newYMax, T newZMin, T newZMax)om::math::AABB3D< T >inline
toString() const om::math::AABB3D< T >inline