Om  1.0.0
A universal framework for multimedia simulation
om::gui::objects::Window Member List

This is the complete list of members for om::gui::objects::Window, including all inherited members.

addObject(WindowObject *object)om::gui::objects::Window
center()om::gui::objects::Window
clearObjects()om::gui::objects::Window
getContentSize() const om::gui::objects::Window
getDelegate() const om::gui::objects::Window
getDisplay() const om::gui::objects::Window
getFrameSize() const om::gui::objects::Window
getInternalPointer() const om::gui::objects::Windowvirtual
getIsClosable() const om::gui::objects::Window
getIsFloating() const om::gui::objects::Window
getIsMaximized() const om::gui::objects::Window
getIsMinimized() const om::gui::objects::Window
getIsMovable() const om::gui::objects::Window
getIsResizable() const om::gui::objects::Window
getIsVisible() const om::gui::objects::Window
getMenu() const om::gui::objects::Window
getObject(Index childIndex) const om::gui::objects::Window
getObjectCount() const om::gui::objects::Window
getPosition() const om::gui::objects::Window
getTitle() const om::gui::objects::Window
hasFocus() const om::gui::objects::Window
moveToBack()om::gui::objects::Window
moveToFront()om::gui::objects::Window
removeObject(const WindowObject *object)om::gui::objects::Window
setContentSize(const Size2D &newSize)om::gui::objects::Window
setContentSize(Size newWidth, Size newHeight)om::gui::objects::Windowinline
setDelegate(const Window::Delegate &delegate)om::gui::objects::Window
setIsClosable(Bool newIsClosable)om::gui::objects::Window
setIsFloating(Bool newIsFloating)om::gui::objects::Window
setIsMaximized(Bool newIsMaximized)om::gui::objects::Window
setIsMinimized(Bool newIsMinimized)om::gui::objects::Window
setIsMovable(Bool newIsMovable)om::gui::objects::Window
setIsResizable(Bool newIsResizable)om::gui::objects::Window
setIsVisible(Bool newIsVisible)om::gui::objects::Window
setMenu(MenuBar *newMenu)om::gui::objects::Window
setPosition(const Vector2i &newPosition)om::gui::objects::Window
setPosition(Int xPosition, Int yPosition)om::gui::objects::Windowinline
setTitle(const UTF8String &newTitle)om::gui::objects::Window
Window(const UTF8String &title, const Size2D &size)om::gui::objects::Window
Window(const UTF8String &title, const Size2D &size, const Vector2i &position)om::gui::objects::Window
~GUIObject()om::gui::objects::GUIObjectvirtual
~Window()om::gui::objects::Window