Om  1.0.0
A universal framework for multimedia simulation
om::graphics::shapes::Skeleton Member List

This is the complete list of members for om::graphics::shapes::Skeleton, including all inherited members.

addBone(const Bone &newBone)om::graphics::shapes::Skeleton
clearBones()om::graphics::shapes::Skeleton
getBone(Index boneIndex) const om::graphics::shapes::Skeletoninline
getBoneBindTransform(Index boneIndex) const om::graphics::shapes::Skeletoninline
getBoneCount() const om::graphics::shapes::Skeletoninline
getBoneIndex(const UTF8String &boneName, Index &boneIndex) const om::graphics::shapes::Skeleton
getBoneMatrices() const om::graphics::shapes::Skeletoninline
getBoneMatrix(Index boneIndex) const om::graphics::shapes::Skeletoninline
getBoneName(Index boneIndex) const om::graphics::shapes::Skeletoninline
getBoneParent(Index boneIndex) const om::graphics::shapes::Skeletoninline
getBoneTransform(Index boneIndex) const om::graphics::shapes::Skeletoninline
INVALID_BONEom::graphics::shapes::Skeletonstatic
removeBone(Index boneIndex)om::graphics::shapes::Skeleton
removeBoneUpdateParents(Index boneIndex)om::graphics::shapes::Skeleton
RESOURCE_TYPEom::graphics::shapes::Skeletonstatic
setBoneBindTransform(Index boneIndex, const Transform3 &newTransform)om::graphics::shapes::Skeletoninline
setBoneName(Index boneIndex, const UTF8String &newName)om::graphics::shapes::Skeletoninline
setBoneParent(Index boneIndex, Index newParentIndex)om::graphics::shapes::Skeletoninline
setBoneTransform(Index boneIndex, const Transform3 &newTransform)om::graphics::shapes::Skeletoninline
Skeleton()om::graphics::shapes::Skeleton
updateBoneMatrices(const Matrix4 &worldTransform)om::graphics::shapes::Skeleton