Om  1.0.0
A universal framework for multimedia simulation
om::graphics::shapes::MeshChunk Member List

This is the complete list of members for om::graphics::shapes::MeshChunk, including all inherited members.

getBoundingBox() const om::graphics::shapes::MeshChunkinline
getConstants() const om::graphics::shapes::MeshChunkinline
getIndexBuffer() const om::graphics::shapes::MeshChunkinline
getIndexRange() const om::graphics::shapes::MeshChunkinline
getMaterial() const om::graphics::shapes::MeshChunkinline
getSkeleton() const om::graphics::shapes::MeshChunkinline
getTextures() const om::graphics::shapes::MeshChunkinline
getTransformMatrix() const om::graphics::shapes::MeshChunkinline
getVertexBuffers() const om::graphics::shapes::MeshChunkinline
hasConstants() const om::graphics::shapes::MeshChunkinline
hasIndexBuffer() const om::graphics::shapes::MeshChunkinline
hasMaterial() const om::graphics::shapes::MeshChunkinline
hasSkeleton() const om::graphics::shapes::MeshChunkinline
hasTextures() const om::graphics::shapes::MeshChunkinline
hasVertexBuffers() const om::graphics::shapes::MeshChunkinline
MeshChunk()om::graphics::shapes::MeshChunkinline
MeshChunk(const Matrix4 &newTransform, const AABB3 &newBoundingBox, const Material *newMaterial, const TextureSet *newTextures, const ConstantSet *newConstants, const Skeleton *newSkeleton, const VertexBufferSet *newVertexBuffers, const IndexBuffer *newIndices, const IndexRange &newIndexRange)om::graphics::shapes::MeshChunkinline
MeshChunk(const Matrix4 &newTransform, const AABB3 &newBoundingBox, const Material *newMaterial, const TextureSet *newTextures, const ConstantSet *newConstants, const Skeleton *newSkeleton, const VertexBufferSet *newVertexBuffers, const IndexRange &newIndexRange)om::graphics::shapes::MeshChunkinline
setBoundingBox(const AABB3 &newBoundingBox)om::graphics::shapes::MeshChunkinline
setConstants(const ConstantSet *newConstants)om::graphics::shapes::MeshChunkinline
setIndexBuffer(const IndexBuffer *newIndexBuffer)om::graphics::shapes::MeshChunkinline
setIndexRange(const IndexRange &newIndexRange)om::graphics::shapes::MeshChunkinline
setMaterial(const Material *newMaterial)om::graphics::shapes::MeshChunkinline
setSkeleton(const Skeleton *newSkeleton)om::graphics::shapes::MeshChunkinline
setTextures(const TextureSet *newTextures)om::graphics::shapes::MeshChunkinline
setTransformMatrix(const Matrix4 &newTransform)om::graphics::shapes::MeshChunkinline
setVertexBuffers(const VertexBufferSet *newVertexBuffers)om::graphics::shapes::MeshChunkinline