Om  1.0.0
A universal framework for multimedia simulation
om::graphics::resources::VertexBufferSetResourceTranscoder Member List

This is the complete list of members for om::graphics::resources::VertexBufferSetResourceTranscoder, including all inherited members.

decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))om::graphics::resources::VertexBufferSetResourceTranscodervirtual
encode(const ResourceID &resourceID, const VertexBufferSet &vertexBuffers, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))om::graphics::resources::VertexBufferSetResourceTranscodervirtual
ResourceSetTypeTranscoder< VertexBufferSet >::encode(const ResourceID &resourceID, const VertexBufferSet &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< VertexBufferSet >pure virtual
finalize(VertexBufferSet &data)om::resources::ResourceSetTypeTranscoder< VertexBufferSet >inlinevirtual
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< VertexBufferSet >protectedstatic
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< VertexBufferSet >protectedstatic
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< VertexBufferSet >protectedstatic
findInstances(const VertexBufferSet &vertexBuffers, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) const om::graphics::resources::VertexBufferSetResourceTranscodervirtual
ResourceSetTypeTranscoder< VertexBufferSet >::findInstances(const VertexBufferSet &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) constom::resources::ResourceSetTypeTranscoder< VertexBufferSet >inlinevirtual
getResourceType() constom::resources::ResourceSetTypeTranscoder< VertexBufferSet >inline
instance(const VertexBufferSet &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< VertexBufferSet >inlinevirtual
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, VertexBufferSet &vertexBuffers)om::graphics::resources::VertexBufferSetResourceTranscodervirtual
ResourceSetTypeTranscoder< VertexBufferSet >::patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, VertexBufferSet &data)om::resources::ResourceSetTypeTranscoder< VertexBufferSet >inlinevirtual
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< VertexBufferSet >protectedstatic
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< VertexBufferSet >protectedstatic
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< VertexBufferSet >protectedstatic
replaceInstances(VertexBufferSet &vertexBuffers, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) const om::graphics::resources::VertexBufferSetResourceTranscodervirtual
ResourceSetTypeTranscoder< VertexBufferSet >::replaceInstances(VertexBufferSet &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< VertexBufferSet >inlinevirtual
~ResourceSetTypeTranscoder()om::resources::ResourceSetTypeTranscoder< VertexBufferSet >inlinevirtual