Om  1.0.0
A universal framework for multimedia simulation
om::graphics::resources::TextureResourceTranscoder Member List

This is the complete list of members for om::graphics::resources::TextureResourceTranscoder, including all inherited members.

decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))om::graphics::resources::TextureResourceTranscodervirtual
encode(const ResourceID &resourceID, const Texture &texture, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))om::graphics::resources::TextureResourceTranscodervirtual
ResourceSetTypeTranscoder< Texture >::encode(const ResourceID &resourceID, const Texture &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< Texture >pure virtual
finalize(Texture &data)om::resources::ResourceSetTypeTranscoder< Texture >inlinevirtual
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< Texture >protectedstatic
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< Texture >protectedstatic
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< Texture >protectedstatic
findInstances(const Texture &texture, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) const om::graphics::resources::TextureResourceTranscodervirtual
ResourceSetTypeTranscoder< Texture >::findInstances(const Texture &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) constom::resources::ResourceSetTypeTranscoder< Texture >inlinevirtual
getResourceType() constom::resources::ResourceSetTypeTranscoder< Texture >inline
instance(const Texture &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< Texture >inlinevirtual
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, Texture &texture)om::graphics::resources::TextureResourceTranscodervirtual
ResourceSetTypeTranscoder< Texture >::patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, Texture &data)om::resources::ResourceSetTypeTranscoder< Texture >inlinevirtual
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< Texture >protectedstatic
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< Texture >protectedstatic
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< Texture >protectedstatic
replaceInstances(Texture &texture, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) const om::graphics::resources::TextureResourceTranscodervirtual
ResourceSetTypeTranscoder< Texture >::replaceInstances(Texture &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< Texture >inlinevirtual
~ResourceSetTypeTranscoder()om::resources::ResourceSetTypeTranscoder< Texture >inlinevirtual