Om  1.0.0
A universal framework for multimedia simulation
om::graphics::resources::ConstantSetResourceTranscoder Member List

This is the complete list of members for om::graphics::resources::ConstantSetResourceTranscoder, including all inherited members.

decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))om::graphics::resources::ConstantSetResourceTranscodervirtual
decode(ResourceDecoder &decoder, ConstantSet &constants)om::graphics::resources::ConstantSetResourceTranscoderstatic
encode(const ResourceID &resourceID, const ConstantSet &constants, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))om::graphics::resources::ConstantSetResourceTranscodervirtual
encode(const ConstantSet &constants, ResourceEncoder &encoder)om::graphics::resources::ConstantSetResourceTranscoderstatic
ResourceSetTypeTranscoder< ConstantSet >::encode(const ResourceID &resourceID, const ConstantSet &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< ConstantSet >pure virtual
finalize(ConstantSet &data)om::resources::ResourceSetTypeTranscoder< ConstantSet >inlinevirtual
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< ConstantSet >protectedstatic
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< ConstantSet >protectedstatic
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< ConstantSet >protectedstatic
findInstances(const ConstantSet &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) constom::resources::ResourceSetTypeTranscoder< ConstantSet >inlinevirtual
getResourceType() constom::resources::ResourceSetTypeTranscoder< ConstantSet >inline
instance(const ConstantSet &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< ConstantSet >inlinevirtual
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, ConstantSet &data)om::resources::ResourceSetTypeTranscoder< ConstantSet >inlinevirtual
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< ConstantSet >protectedstatic
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< ConstantSet >protectedstatic
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< ConstantSet >protectedstatic
replaceInstances(ConstantSet &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< ConstantSet >inlinevirtual
~ResourceSetTypeTranscoder()om::resources::ResourceSetTypeTranscoder< ConstantSet >inlinevirtual