Om
1.0.0
A universal framework for multimedia simulation
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This is the complete list of members for om::graphics::materials::ShaderBinding, including all inherited members.
flagIsSet(ShaderBindingFlags::Flag flag) const | om::graphics::materials::ShaderBinding | inline |
flags | om::graphics::materials::ShaderBinding | protected |
getFlags() | om::graphics::materials::ShaderBinding | inline |
getFlags() const | om::graphics::materials::ShaderBinding | inline |
getIsDynamicInput() const | om::graphics::materials::ShaderBinding | inline |
getName() const | om::graphics::materials::ShaderBinding | inline |
name | om::graphics::materials::ShaderBinding | protected |
setFlag(ShaderBindingFlags::Flag flag, Bool newIsSet=true) | om::graphics::materials::ShaderBinding | inline |
setFlags(const ShaderBindingFlags &newFlags) | om::graphics::materials::ShaderBinding | inline |
setIsDynamicInput(Bool newIsInput) | om::graphics::materials::ShaderBinding | inline |
setName(const ShaderSourceString &newName) | om::graphics::materials::ShaderBinding | inline |
ShaderBinding() | om::graphics::materials::ShaderBinding | inline |
ShaderBinding(const ShaderSourceString &newName, const ShaderBindingFlags &newFlags) | om::graphics::materials::ShaderBinding | inline |