Om  1.0.0
A universal framework for multimedia simulation
om::graphics::materials::ShaderBinding Member List

This is the complete list of members for om::graphics::materials::ShaderBinding, including all inherited members.

flagIsSet(ShaderBindingFlags::Flag flag) const om::graphics::materials::ShaderBindinginline
flagsom::graphics::materials::ShaderBindingprotected
getFlags()om::graphics::materials::ShaderBindinginline
getFlags() const om::graphics::materials::ShaderBindinginline
getIsDynamicInput() const om::graphics::materials::ShaderBindinginline
getName() const om::graphics::materials::ShaderBindinginline
nameom::graphics::materials::ShaderBindingprotected
setFlag(ShaderBindingFlags::Flag flag, Bool newIsSet=true)om::graphics::materials::ShaderBindinginline
setFlags(const ShaderBindingFlags &newFlags)om::graphics::materials::ShaderBindinginline
setIsDynamicInput(Bool newIsInput)om::graphics::materials::ShaderBindinginline
setName(const ShaderSourceString &newName)om::graphics::materials::ShaderBindinginline
ShaderBinding()om::graphics::materials::ShaderBindinginline
ShaderBinding(const ShaderSourceString &newName, const ShaderBindingFlags &newFlags)om::graphics::materials::ShaderBindinginline