Om  1.0.0
A universal framework for multimedia simulation
om::graphics::io::MeshworkTranscoder Member List

This is the complete list of members for om::graphics::io::MeshworkTranscoder, including all inherited members.

canDecode(const ResourceID &identifier) const om::graphics::io::MeshworkTranscodervirtual
canEncode(const GraphicsShape &shape) const om::graphics::io::MeshworkTranscodervirtual
om::resources::ResourceTypeTranscoder::canEncode(const DataType &resource) const =0om::resources::ResourceTypeTranscoder< DataType >pure virtual
decode(ResourceID &identifier, ResourceSet *resourceSet=((void *) 0), ResourceManager *manager=((void *) 0))om::graphics::io::MeshworkTranscodervirtual
encode(const ResourceID &identifier, const GraphicsShape &shape, const ResourceSet *resourceSet=((void *) 0), ResourceManager *manager=((void *) 0))om::graphics::io::MeshworkTranscodervirtual
om::resources::ResourceTypeTranscoder::encode(const ResourceID &identifier, const DataType &resource, const ResourceSet *resourceSet=((void *) 0), ResourceManager *manager=((void *) 0))=0om::resources::ResourceTypeTranscoder< DataType >pure virtual
FORMATom::graphics::io::MeshworkTranscoderstatic
getResourceFormat() const om::graphics::io::MeshworkTranscodervirtual
getResourceType() const om::resources::ResourceTypeTranscoder< DataType >inlinevirtual
MeshworkTranscoder()om::graphics::io::MeshworkTranscoder
~MeshworkTranscoder()om::graphics::io::MeshworkTranscodervirtual
~ResourceTranscoder()om::resources::ResourceTranscoderinlinevirtual