Om  1.0.0
A universal framework for multimedia simulation
om::graphics::cameras::CameraController Member List

This is the complete list of members for om::graphics::cameras::CameraController, including all inherited members.

CameraController()om::graphics::cameras::CameraController
CameraController(Camera *camera)om::graphics::cameras::CameraController
EULER enum valueom::graphics::cameras::CameraController
getCamera() const om::graphics::cameras::CameraControllerinline
getDistance() const om::graphics::cameras::CameraControllerinline
getMotion() const om::graphics::cameras::CameraControllerinline
getMotionInertia() const om::graphics::cameras::CameraControllerinline
getMotionSpeed() const om::graphics::cameras::CameraControllerinline
getMotionType() const om::graphics::cameras::CameraControllerinline
getOrientation() const om::graphics::cameras::CameraControllerinline
getPosition() const om::graphics::cameras::CameraControllerinline
getRotation() const om::graphics::cameras::CameraControllerinline
getRotationInertia() const om::graphics::cameras::CameraControllerinline
getRotationSpeed() const om::graphics::cameras::CameraControllerinline
getRotationType() const om::graphics::cameras::CameraControllerinline
getZoom() const om::graphics::cameras::CameraControllerinline
getZoomInertia() const om::graphics::cameras::CameraControllerinline
getZoomSpeed() const om::graphics::cameras::CameraControllerinline
GLOBAL enum valueom::graphics::cameras::CameraController
LOCAL enum valueom::graphics::cameras::CameraController
LOCAL_XZ enum valueom::graphics::cameras::CameraController
MotionType enum nameom::graphics::cameras::CameraController
RELATIVE enum valueom::graphics::cameras::CameraController
RotationType enum nameom::graphics::cameras::CameraController
setCamera(Camera *newCamera)om::graphics::cameras::CameraController
setDistance(Float newDistance)om::graphics::cameras::CameraControllerinline
setMotion(const Vector3 &newMotion)om::graphics::cameras::CameraControllerinline
setMotionInertia(const Vector3f &newMotionInertia)om::graphics::cameras::CameraControllerinline
setMotionInertia(Float newMotionInertia)om::graphics::cameras::CameraControllerinline
setMotionSpeed(const AABB3f &newMotionSpeed)om::graphics::cameras::CameraControllerinline
setMotionSpeed(Float newMotionSpeed)om::graphics::cameras::CameraControllerinline
setMotionType(MotionType newMotionType)om::graphics::cameras::CameraControllerinline
setOrientation(const Matrix3 &newOrientation)om::graphics::cameras::CameraControllerinline
setPosition(const Vector3 &newPosition)om::graphics::cameras::CameraControllerinline
setRotation(const Vector3f &newRotation)om::graphics::cameras::CameraControllerinline
setRotationInertia(const Vector3f &newRotationInertia)om::graphics::cameras::CameraControllerinline
setRotationInertia(Float newRotationInertia)om::graphics::cameras::CameraControllerinline
setRotationSpeed(const Vector3f &newRotationSpeed)om::graphics::cameras::CameraControllerinline
setRotationSpeed(Float newRotationSpeed)om::graphics::cameras::CameraControllerinline
setRotationType(RotationType newRotationType)om::graphics::cameras::CameraControllerinline
setZoom(Float newZoom)om::graphics::cameras::CameraControllerinline
setZoomInertia(Float newZoomInertia)om::graphics::cameras::CameraControllerinline
setZoomSpeed(Float newZoomSpeed)om::graphics::cameras::CameraControllerinline
update(Float dt)om::graphics::cameras::CameraController