Om  1.0.0
A universal framework for multimedia simulation
om::engine::sound::SoundSystem Member List

This is the complete list of members for om::engine::sound::SoundSystem, including all inherited members.

addComponent(const ResourceType &type, void *component, EngineContext &engine)om::engine::sound::SoundSystemvirtual
om::engine::base::EngineSystem::addComponent(const ResourceType &type, void *component, EngineContext &engine)om::engine::base::EngineSysteminlinevirtual
EngineSystem()om::engine::base::EngineSysteminlineprotected
EngineSystem(const SystemType &newSystemType)om::engine::base::EngineSysteminlineprotected
getType() const om::engine::base::EngineSysteminline
PAUSE_ALL_SOUNDSom::engine::sound::SoundSystemstatic
PAUSE_SOUNDom::engine::sound::SoundSystemstatic
PLAY_SOUNDom::engine::sound::SoundSystemstatic
PLAYED_SOUNDom::engine::sound::SoundSystemstatic
removeComponent(const ResourceType &type, void *component, EngineContext &engine)om::engine::sound::SoundSystemvirtual
om::engine::base::EngineSystem::removeComponent(const ResourceType &type, void *component, EngineContext &engine)om::engine::base::EngineSysteminlinevirtual
RESUME_ALL_SOUNDSom::engine::sound::SoundSystemstatic
RESUME_SOUNDom::engine::sound::SoundSystemstatic
SoundSystem()om::engine::sound::SoundSystem
STOP_ALL_SOUNDSom::engine::sound::SoundSystemstatic
STOP_SOUNDom::engine::sound::SoundSystemstatic
update(EngineContext &engine, const Time &dt)om::engine::sound::SoundSystemvirtual
UPDATE_SOUNDom::engine::sound::SoundSystemstatic
~EngineSystem()om::engine::base::EngineSysteminlinevirtual
~SoundSystem()om::engine::sound::SoundSystem