Om  1.0.0
A universal framework for multimedia simulation
om::engine::resources::BoneTrajectoryResourceTranscoder Member List

This is the complete list of members for om::engine::resources::BoneTrajectoryResourceTranscoder, including all inherited members.

decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))om::engine::resources::BoneTrajectoryResourceTranscodervirtual
ResourceSetTypeTranscoder< BoneTrajectory >::decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< BoneTrajectory >pure virtual
encode(const ResourceID &resourceID, const BoneTrajectory &connector, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))om::engine::resources::BoneTrajectoryResourceTranscodervirtual
ResourceSetTypeTranscoder< BoneTrajectory >::encode(const ResourceID &resourceID, const BoneTrajectory &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< BoneTrajectory >pure virtual
finalize(BoneTrajectory &data)om::resources::ResourceSetTypeTranscoder< BoneTrajectory >inlinevirtual
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< BoneTrajectory >protectedstatic
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< BoneTrajectory >protectedstatic
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< BoneTrajectory >protectedstatic
findInstances(const BoneTrajectory &connector, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) const om::engine::resources::BoneTrajectoryResourceTranscodervirtual
ResourceSetTypeTranscoder< BoneTrajectory >::findInstances(const BoneTrajectory &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) constom::resources::ResourceSetTypeTranscoder< BoneTrajectory >inlinevirtual
getResourceType() constom::resources::ResourceSetTypeTranscoder< BoneTrajectory >inline
instance(const BoneTrajectory &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< BoneTrajectory >inlinevirtual
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, BoneTrajectory &connector)om::engine::resources::BoneTrajectoryResourceTranscodervirtual
ResourceSetTypeTranscoder< BoneTrajectory >::patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, BoneTrajectory &data)om::resources::ResourceSetTypeTranscoder< BoneTrajectory >inlinevirtual
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< BoneTrajectory >protectedstatic
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< BoneTrajectory >protectedstatic
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< BoneTrajectory >protectedstatic
replaceInstances(BoneTrajectory &connector, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) const om::engine::resources::BoneTrajectoryResourceTranscodervirtual
ResourceSetTypeTranscoder< BoneTrajectory >::replaceInstances(BoneTrajectory &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< BoneTrajectory >inlinevirtual
~ResourceSetTypeTranscoder()om::resources::ResourceSetTypeTranscoder< BoneTrajectory >inlinevirtual