Om  1.0.0
A universal framework for multimedia simulation
om::engine::base::SceneSystem Member List

This is the complete list of members for om::engine::base::SceneSystem, including all inherited members.

addComponent(const ResourceType &type, void *component, EngineContext &engine)om::engine::base::SceneSystemvirtual
addContextFactory(SceneContextFactory *factory)om::engine::base::SceneSystem
clearContextFactories()om::engine::base::SceneSystem
EngineSystem()om::engine::base::EngineSysteminlineprotected
EngineSystem(const SystemType &newSystemType)om::engine::base::EngineSysteminlineprotected
getContextFactory(Index factoryIndex) const om::engine::base::SceneSysteminline
getContextFactoryCount() const om::engine::base::SceneSysteminline
getType() const om::engine::base::EngineSysteminline
removeComponent(const ResourceType &type, void *component, EngineContext &engine)om::engine::base::SceneSystemvirtual
removeContextFactory(SceneContextFactory *factory)om::engine::base::SceneSystem
SceneSystem()om::engine::base::SceneSystem
update(EngineContext &engine, const Time &dt)om::engine::base::SceneSystemvirtual
~EngineSystem()om::engine::base::EngineSysteminlinevirtual