Om
1.0.0
A universal framework for multimedia simulation
|
This is the complete list of members for om::engine::base::EngineSystem, including all inherited members.
addComponent(const ResourceType &type, void *component, EngineContext &engine) | om::engine::base::EngineSystem | inlinevirtual |
EngineSystem() | om::engine::base::EngineSystem | inlineprotected |
EngineSystem(const SystemType &newSystemType) | om::engine::base::EngineSystem | inlineprotected |
getType() const | om::engine::base::EngineSystem | inline |
removeComponent(const ResourceType &type, void *component, EngineContext &engine) | om::engine::base::EngineSystem | inlinevirtual |
update(EngineContext &engine, const Time &dt) | om::engine::base::EngineSystem | inlinevirtual |
~EngineSystem() | om::engine::base::EngineSystem | inlinevirtual |