Om
1.0.0
A universal framework for multimedia simulation
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#include "omUtilitiesConfig.h"
Classes | |
class | om::util::ObjectPool< T, blockSizeLog2, SizeType, AllocatorType > |
A class that manages a pool of objects that are stored at persistent locations in memory. More... | |
class | om::util::ObjectPool< T, blockSizeLog2, SizeType, AllocatorType >::Iterator |
A class that iterates over the valid objects in an object pool. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::util | |
A namespace containing data structure classes and memory manipulation functions. | |