Om
1.0.0
A universal framework for multimedia simulation
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#include "../omEngineConfig.h"
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::engine | |
A namespace that manages simulations that evolve over time. | |
om::engine::base | |
A namespace containing base engine code. | |
Typedefs | |
typedef Index | om::engine::base::EntityID |
Define the type to use to represent an abstract entity identifier. More... | |
typedef String | om::engine::base::EventType |
The type to use for event types. More... | |
typedef Type | om::engine::base::EventValueType |
The type to use for event value types. More... | |